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Description
The
growth behaviour of crystals depends on the relative rates of two
consecutive steps in the process. One is the flow of growth units
toward the crystal face. The other is the ability of the crystal
structure to allocate the landing growth units on the right crystal
position, minimizing reticular energy. Using the analogy of building a
tessellate wall by a wall-maker and playing the arcade game called
Tetris, students can grasp this fundamental idea of the crystal growth
theory. For instance, the reluctance of large biological macromolecules
such as proteins to crystallize, and the increasing interest in crystal
growth techniques where mass transport is controlled by diffusion, are
immediately understood. Using these analogies, the teacher can
introduce other crystal properties such as polymorphism and mosaicity
and discuss how they are related to growth conditions
This wonderful game help students to understand how crystals grow.
Juan M. García Ruiz, Arcade games for teaching cystal growth. Journal for Chemical Education 76 (1999) 499-501 |
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